STATS
TRACK BUILDER
Select a piece from the right and click/drag on the map. The path must connect two different edges.
TOWERS
UPGRADES
TRACK PIECES
UPGRADE TOWER
Level 1 Archer
Select a piece from the right and click/drag on the map. The path must connect two different edges.
Level 1 Archer
A battle of offense versus defense!
Will you build an impenetrable fortress or command an unstoppable armored assault?
High Score: 0
Progress through all 5 worlds.
Survive 100 waves on a single map.
Prevent enemy tanks from reaching your base at the end of the path. Each enemy that gets through reduces your health. Survive all waves to complete the level.
Archer: A basic, fast-firing single-target tower. Good for early waves.
Mage: A powerful single-target tower with a slower fire rate but higher damage.
Cannon: Deals moderate area-of-effect (splash) damage to groups of enemies.
Sniper: Has a very long range and high damage. It always targets the strongest enemy in its range.
Frost: Deals light damage but significantly slows enemies, making them easier targets for other towers.
Tesla: Fires a bolt of lightning that chains between multiple enemies.
Missile: Fires slow but powerful rockets that deal heavy splash damage over a wide area.
Repair Bay: Heals your base during active waves. Only one can be built.
Command your own army of tanks to destroy the enemy's base before the time runs out. Each of your tanks that reaches the base deals damage and adds more time to the clock.
Speed: Permanently increases the movement speed of all your current and future tanks.
Armor: Permanently increases the maximum health of all your current and future tanks.
Ammo: Unlocks the ability for your tanks (except Armored Cars) to stop and shoot at nearby enemy towers.